Korea’s contents industry exports, centering on gaming, is forecast to exceed $5 billion for the first time, an increase of over 10.% on last year. Sales in the sector are also expected to increase by 4.9% from last year, to KRW 90 trillion. The gaming industry will fuel this growth, with figures up 9.9% on last year and is likely to account for 60% of total contents industry exports from Korea in…
Kakao Talk remains the premiere platform to access the exceptionally lucrative Korean gaming market, with examples such as the wildly popular `Angry Birds’ (coming soon) and `Candy Crush Saga’ (already available) among many other titles on the platform. KakaoTalk has emerged as the key channel for overseas game companies’ in Korea. Preparations are well under way for the release of Angry Birds in Q3 2013. It has also been rumored that EA…
Kakao’s effort to lessen the effect of these ‘spam’ invites should be welcomed by mobile game developers. Users’ experiences with games naturally lead to an understanding and ‘feel’ of the platform that provides it. If Kakao wants to expand further, they will need to optimize their user experience as much as they can.
With ‘Gangnam Style’ ranked #1 search term across 5+ countries (you might be surprised to find your country name in there!), Korea continues to amaze the world. beSUCCESS investigates and analyzed the hottest trends in Korea, 2012.